Mega Blastoise

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This analysis was written by User:lmni and formatted by User:charizard8888 and User:Theheheheh

Though Mega Blastoise seems to have underwhelming stats, it is still able to beat many threats in the 1v1 metagame including Mega Gyarados, Donphan, and many more with the help of its great bulk. This allows it to take a hit from almost any non super effective attack, while its great typing limits the amount of super effective hits it takes. It also has a great ability in Mega Launcher accompanied by an excellent movepool which consists of good coverage moves as well as having many of the moves boosted by Mega Launcher such as Dark Pulse, Aura Sphere, and Dragon Pulse allowing it to secure KOs on bulkier foes. Fake Out allows it to get past Dragonite's Multiscale and Sturdy Pokemon such as Aggron, Donphan, and Golem. Hydro Cannon is Mega Blastoise's hardest-hitting STAB move, which is powerful enough to grab KOes against most non-resistant foes although it comes with the recharge drawback, which matters much less in 1v1. However, Blastoise's weakness to electric and grass gives it trouble against Tapu Koko and Mega Venusaur, both of which are prevalent in the 1v1 metagame. Additionally, many other pokemon carry electric or grass coverage such as Mega Charizard Y, Metagross, and Blastoise will most likely lose to these due to the opponents having these moves. Due to Blastoise's disappointing speed tier, it relies on its bulk to survive hits and KO the opponent, knowing this Blastoise struggles to survive any boosted move without proper investment. Given all of these problems Blastoise has to face, it is still a notable special attacker capable of bringing teams together by patching up its weaknesses.

Bulky Attacker[edit | edit source]

Blastoise-Mega @ Blastoisinite
Ability: Mega Launcher
EVs: 144 HP / 252 SpA / 112 Spe
Modest Nature
- Fake Out
- Hydro Cannon
- Dark Pulse
- Dragon Pulse / Aura Sphere

Set Comments[edit | edit source]

Moves[edit | edit source]

Fake out is one of the most important moves as this allows Blastoise to get damage off on Sturdy Pokemon and KO them with the appropriate move. Hydro Cannon is the preferred stab move as this KOes most Sturdy Pokemon such as Aggron, Donphan, and Crustle after Fake Out damage and can also KO other pokemon that do not resist it such as Mega Aggron, Mega Mawile, Mega Lopunny, and Mega Pinsir. Dark Pulse is used as a move to hit Ghost- and Psychic-types most notably Gengar and Mega Slowbro. Dragon Pulse is there so that Blastoise can beat Dragonite and Garchomp with ease, like Dark Pulse it is also able to act like a strong coverage move to be able to hit many things neutrally. Aura Sphere can also be used to hit the likes of Tyranitar and to get a strong hit on Ferrothorn.

Set Details[edit | edit source]

Maximum special attack and Modest nature make it so that Blastoise can hit as hard as possible, as well as to ensure it KOes Dragonite. The 112 speed investment is to ensure that you outspeed all Sturdy Pokemon except Timid Magnezone. 144 HP EVs are in place because it enables Blastoise to take some strong hits. Its ability Mega Launcher allows all of its pulse moves to be boosted, allowing it to have reliable coverage options capable of grabbing KOs on Pokemon that take super effective damage.

Usage Tips[edit | edit source]

This set functions as a great sturdy and multiscale answer, thanks to the move Fake Out, which is capable of breaking through Multiscale and Sturdy, while preventing any damage being done to Blastoise on the first turn. It is not recommended to send Blastoise out if you see a powerful electric type such as Tapu Koko as you will get OHKOed by these Pokemon. It is advised to mostly use Fake Out at the beginning of the battle even against Non-Sturdy Pokemon and Dragonite to get additional damage which in turn helps it in letting it KO other Pokemon and not be too reliant on damage rolls. However, avoid using Fake Out against Pokemon like Garchomp as the Rough Skin residual damage may prove to be a fatal mistake and will put it in range of one of Garchomp's attacks. Use Hydro Cannon with caution against faster Pokemon such as Mega Charizard X, Landorus-T, and Mega Pinsir as they may use substitute to block the move and proceed to KO Balstoise with one of their moves so predict accordingly and use Hydro Cannon at the appropriate turn. You may also consider not using Fake Out in certain matchups to bluff running counter which will make your opponent think twice about clicking their attacks.

Team Options[edit | edit source]

Allies such as Donphan, Golem and Landorus will benefit Blastoise greatly because they threaten strong electric based attackers. Allies with speed control such as Mega Blaziken, Mega Pinsir, and Magnezone can patch up for Mega Blastoise's lackluster speed and are able to beat Mimikyu and Jumpluff, both of which beat Blastoise. Pokemon that beat Mega Charizard Y such as Tapu Koko, Tapu Fini and Nihilego would also be a big help as Mega Charizard Y has the ability Drought which lowers the effectiveness of your strongest hitting move Hydro Cannon and Drought also gives Mega Charizard Y a one turn Solar Beam which easily 2HKOs or OHKOs Mega Blastoise. Pokemon like Charizard appreciate Mega Blastoise beating Mega Lopunny, Mega Pinsir, and Sturdy Pokemon.

Strategy Comments[edit | edit source]

Other Options[edit | edit source]

Aqua Jet would be a good option, especially if the attack you went for didn't KO the opponent, as Aqua Jet can be used to pick off the severely damaged foe. Counter would be helpful against strong and bulky physical attackers such as bulkier variants of Dragonite which does not get KOed by Dragon Pulse, but for Counter you will have to sacrifice Fake Out. Mirror Coat could also be used to great effect against Pokemon like Mega Charizard Y which are bulky enough to take any of Blastoise's attacks. Icy Wind with 92 speed EVs would also be an alternative option for beating Sturdy users as Icy Wind lowers your opponents speed which then allows you to invest in more bulk allowing you to survive stronger hits. This would also make the Landorus-T match up completely on Mega Blastoise's side, as it does not have to risk Hydro Cannons being blocked by Substitute. Furthermore, and most importantly, it also helps Mega Blastoise by serving as a speed control move against Pokemon like Mimikyu which could Curse and stall with Protect and Substitute otherwise.

Checks and Counters[edit | edit source]

  • Electric-types: Strong electric types such as Tapu Koko and Magnezone generally outspeed Blastoise or OHKO it with their powerful stab moves.
  • Bulky Water-types: such as Primarina, Tapu Fini and Swampert take Blastoise's attacks pretty well and can easily beat Blastoise thanks to their neutral stab moves.
  • Grass-types: Pokemon such as Venusaur and Kartana can easily soak up any of Mega Blastoise's hits and stall it out or OHKO with a powerful STAB move.
  • Specially Defensive Pokemon: Walls like Chansey and Blissey are able to comfortably take any of Blastoise's attacks and recover off the damage and stall out Blastoise with Seismic Toss.
  • Strong Wallbreakers: Pokemon such as Normalium Porygon-Z have enough power to power through Blastoise's bulk and OHKO with one of their attacks.